//
//  GameController.h
//  jumpingfrog
//
//  Created by Tri Vo on 8/16/13.
//  Copyright (c) 2013 Tri Vo. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "CCControlExtension.h"

@interface GameController : NSObject

+(void) pushScene:(CCScene *) scene;
+(void) popScene:(CCScene *) scene;
+(void) replaceScene:(CCScene *) scene;
+(CGSize) getWinSize;
+(BOOL) getSoundState;
+(void) setSoundState:(BOOL) bVal;
+(BOOL) getMusicState;
+(void) setMusicState:(BOOL) bVal;
+(void) log:(NSString *)logStr;
+(void) setFrogLife:(int) life;
+(int) getFrogLife;


@end
